Schedule

Friday, July 4th

4 pm – Site opens for check-in and move-in, contact us if you want to arrive earlier

9 pm – Game start

10 pm –The Voice’s Reception commences in the Temple of Brashtamere

11 pm – The Maze opens

Saturday, July 5th

9am – 10 am – Breakfast available at the Temple of Brashtamere

8 am - 11 am – Check-in is open, thereafter check-in only at the Blood Games office

11 am – Opening Ceremonies

12 noon – Skull tournament matches begin

12 noon – Flying Obelisks rules teaching, practice matches

1 pm – Flying Obelisks tournament matches begin

2 pm – Pyramid Chase

3 pm – Friend or Foe matches begin

4 pm – Jungle Run

5 pm – 6 pm – Dinner available at the Temple of Brashtamere

7 pm - The Voice’s Blood Party commences in the Temple of Brashtamere

8 pm – Bardic Contest commences

10 pm – Trade Isles Hold’Em competition begins

11 pm – The Maze opens

Sunday, July 6th

9am – 10 am – Breakfast available at the Temple of Brashtamere

10 am – Arcane Hunt begins

12 noon – The Grand Melee

1 pm  Closing Ceremonies and Awarding of the Prestige Trophy

Note:  Although much of the action you will experience during the Blood Games is with and against other competitors, the Blood Games also attract the attention of some unsavory creatures.  It is not unexpected that foul beasts and monsters may prowl the environs at any time of the day or night.  Goblins, orcs, ogres, trolls, and even the deadly tentacle-faced jarpaxa have been known to visit Waxaclajuun’s outskirts, looking for easy prey.  Competitors are encouraged to either take care of any such interlopers themselves, or inform the Jaguar’s Claws if they cannot handle the situation.  Competitors should be warned that if they scout the further reaches of Waxaclajuun’s domain, they may be on their own if they run into trouble.

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